The Kingdom of Arnor - Ground Forces

Arnorian Military

Legions

Legions are the main part of Arnorian military. After the disbandment, legions have been downsized to 1200 fighting men and 840 supporting personnel, leaving each legion with number of 2040. Each legion is made of 12 cohorts of fighting men, each cohort of 5 maniples and each maniple of 5 centuries. Four of the centuries usually join together to form two contuberniums of 8 men, leaving one century of 4. The men and women of supporting personnel are the auxiliaries and most of them often fight alongside with the legionaries who are the fighting personnel.

The auxiliary units are medics, engineers, drivers/logisticians, scouts, signal technicians and witchers/witches. Though everyone in legion is trained in basics, the auxiliaries are given specialized education to make them experts in their fields of military profession.

Both legionaries and auxiliaries can apply for position in finance, quartermaster, law and other administrative positions within the legion. All according to their rank.

Every legion is commanded by legatus, who can be subordinate to general (who have also command over militia and all other military branches) or directly to Captain-General who after the High King is highest ranking officer. Ranks under captain rank are also divided into three (for instance ´´Centurion Prior´´-´´Centurion´´-´´Centurion Posterior´´ in a sense that Prior is higher and Posterior lesser).

Legionaries

Legionaries are the fighting men and women of the legions. They come in several varieties, but ultimately share most of the equipment and same armour. (Gondorian movie style)

Anccesus/Anccesi - are lighter troops designed for more loose skirmishes where movement is essential. Several plates of their armour are changed for lighter and few outright striped off. They are equipped with B/IB carbines and assault B/IB. They come shieldless and use mostly one-handed shortswords, broadswords and falchions.

Centuriae/Centurii - are heavier troops designed for urban warfare and tighter spaces, but find uses on open fields as well. Their armour is modified with extra plating and their equipment always contains a tower shield or scutum. They broadly use spears and glaives and have two explosive pila. Depending on their more frequent missions they use gladius or arming sword and one handed B/IB carbines.

Legione/Legionis - are the backbone and most common variety of legionaries. Equipped with standard Knight armour, Legionis are the frontline soldiers that are flexible for nearly any situation, especially when supported by other varieties. Their weaponry is made of assault B/IB or RAB/RAIB, armshield or retractable scutum and longsword.

Alare/Alaris - are the heavy weapon specialists. Their armour is slightly modified with extra plating and anti-explosive padding. They are armed with a B/IB carbine and heavy B/IB, armshield and arming sword. The old anti-armor weapons are to be phased out by Lance weaponry. These troopers are aditionaly given above standard training in explosives.

Evocatus/Evocati - are the best of the veterans from all other varieties. Their skills and intuition have given them right to extensively modify their armour and possibility to be deployed with any variety on any task. They also work sort of outside of the command structure as advisors to commanding officers and other soldiers. Evocati are the ones who then may proceed to be adepts for Praetorians and therefore adepts for Squire Palatina. Some Evocati are continuing into the Rangers, but only a few as Rangers gain their recruits mostly from scouts, not to speak about the difference in style of warfare.


Sisters of Blood

Small number of best, strong willed, resilient arnorian warrioresses, who were able to overcome madness caused by extensive enhancement. They are trained in Arnorian arts of war to perfection and even use styles unique only to them. Fast, deadly machines on battlefield, where they perform something what looks more like a dance of death than a fight. They are inspiring allies around them and strike fear in enemy lines.

Most of the time, they partially suppress their psychic abilities, because others are often stunned or lost in thought simply by Sister´s presence. However, if they unleash their psychic abilities, the power outright radiates from them and they can raise hope in the most devastated person on the battlefield or shake the bravest of the mightiest Arnorians. Even though they are most sensitive to Subdimension, they don´t focus on it as witchers and witches do. They rather focus on physical warfare and use Subdimension mostly on Signs or boosting their strength, agility and protection.

Their extensive enhancement builds upon general Arnorian enhancement, although it is far more severe. Body of the Sisters is partially changed on cellular level. Their bones, muscles, flesh and skin are additionally hardened and densered. To name a few changes, their bones, for instance, are naturally more reinforced with boron, making them nearly unbreakable and their skin contains spider silk and organic kevlar like nanofibers. This makes them walk from serious car crash without a single scratch and prevents high radioactive poisoning. Their blood is able to quickly seal wounds and stop bleeding, leaving them combat-ready even with a missing limb. Strength, speed and dexterity is greatly increased. Lifting strength can exceed 15 tons. Maximum running speed is estimated to be around 110 Kmh. They are able to accelerate their bodies in speed of nearly 550 m/s. 

Perception and the speed of thinking reaches an incomprehensible limits with reaction time under 15 milliseconds. Eyes are able to see in the dark better than any night vision. As for hearing, the Sisters are able to hear their neighbors heart beating or dropped pin. Smell and taste is improved to the point, where they can track very well (even electromagnetic traces) or tell difference between poisonous and edible. Though it is not very useful when their immune system handles most of poisons, toxins and diseases with ease. However, common food can sustain them only for limited amount of time and they need human blood to stay fit both physically and mentally. Mentally, because of the thirst that would eventually lead to madness after few months or years and physically, because they digest properties of the foreign blood and make their enhanced one of it. 

If mental health is not taken into account, they can technically survive without the blood for decades (if not injured), however, it weakens them a lot as the blood informations and properties deteriorate. On the other hand, with proper lifestyle, The Sisters can live several hundreds of years before experiencing slightest hint of ageing. They can even be immortal, if they would consume blood more frequently and in bigger portions. Such consumption is however addictive. It will make them even stronger, but it comes at the cost of their sanity as it makes them crazy. Each Sister is affected differently. Some are speedy, some sleepy, but most of them turn evil, sadistic, unforgiving in order to get more blood.

The only additional organ the Sisters have and humans don´t is the forestomach. This organ is right above the stomach and is separated by the equivalent of the epiglottis. When the Sister consumes blood, the "lower" epiglottis opens to pass consumed blood into the forestomach. If the blood is consumed together with food, the food ending up in the forestomach is not digested. Because the digestion of properties of the blood in forestomach can take even days before being passed into the stomach, the Sister is either unable to consume more blood or is forced to consume lots of it in order to rinse the forestomach.

Because of dangerous procedure of enhancement, reinforcements for them are hardly come by and their numbers remain small. On special request, they can be assigned as Royal Guards of the Queen instead of Praetorians. In that case, they form equivalent to Order of the White Tree and that is Order of the Silver Lily. Unlike Praetorians who are only permitted to use best equipment from arnorian armory, The Sisters are getting equipment that is unavailable even to the armory. (Sisters of Battle from warhammer 40k/Gondor style)


Cohortes Vigilum

The Vigiles are various planetary defence forces made from its inhabitants. Formed primarly to suplement Arnorian forces on their respective planets. The best units are recruited to stand with Legions and Companies on other planets and in diferent conflicts. They are directly under Arnorian authorities and work as "cannon fodders". Not completely weak, but they cannot match the warriors of Arnor nor even agents of Shield and Denebolian forces. 

Praetorian Guard

Praetorians are royal guards of the king and queen. They are accompanying them and guard Royal palace, Senate and Royal Council chambers. Praetorians are also tasked to accompany senators, council members and important individuals, if situation demands so. Many of them are in the Order of the White Tree. This allows them to be deployed to the fields of battle. They are being constatly rotated into the Order and back to Guard, so they will remain, after Sisters of Blood, best warriors of Arnor. They have unrestricted access to best equipment in Arnorian armory. [Gondorian Tower (Fountain) Guard style armor]  


Ranger Corps

Divided from standard army these brave soldiers are roaming thru wilderness and hunt down small groups of enemies or harass bigger warbands. Their armor is more focused on movement and stealth (Dúnedain rangers of the North style) and with cloaking cloaks, enemies are often unaware of them before it is to late.

Exceptional scouts, guerilla warfare fighters and experts in wild and rural terrain. They use mostly RAB/RAIB modified into a sniper rifle, longsword and backup firearm, but are permitted to choose large range of equipment from Arnorian armory.