The Kingdom of Arnor - Other Forces

Arnorian Military

G.U.A.R.D.

Coastal Guard

Arnorian contribution/part of G.U.A.R.D. is through few volunteers from Sisters of Blood and adepts for Praetorians. They will be both bound by an oath of silence, making them into Silent Sisters and Squire Palatina. Each Sister will have several Squires as auxiliary force. These auxiliary forces can act as backups, administrative and maintenance operators or directly fight side by side with the Sisters. Though Squires can't match the SHIELD Guards, they are balanced by The Sisters, who surpass other Guards in every way but technology and agent/undercover skills.

Equipment will be same as for Sisters of Blood and Praetorians, possibly with some modifications from SHIELD here and there.

Although G.U.A.R.D. is not an army, the number of Silent Sisters and therefore also the Squires Palatina will be, due to the already small number of Sisters of Blood, very small.

Arnorian members of G.U.A.R.D. also refuse to be called agents. They take this as a disgrace or an outright insult. 

Arnorian navy is nearly non existent and thus there is not yet any standardisation except armor which has supply of air. (Dol amroth and Pelargir style armor) 


Royal Intelligence Service

Independent Warriors

Although it is very limited and almost laughable compared to the Shield one, Arnor still has it. It is separated into two main branches, which hold themselves to Arnorian mindset of no deceiving, undercover operations and so on.

It may seem inefficient and blind, but all Arnorian needs to know is where the enemies are.

Speculatores

This is the main branch of intelligence. Their job is to take informations from exploratores and various scouts, gather reports from armies, news, informations about mood and culture of populations and intercept enemy transmitions. All these informations are then sorted into reports.

Speculatores have also side job of uncovering and exposing enemy or friendly agents and spies who might be interested in hurting or infiltrating Arnor.

Exploratores

Those who are in this branch of intelligence have the task to work as ''long range scouts''. They are mapping terrain, cities, armies, fleets and overall, planets. Their job is to gather these informations and then handle it to speculatores.

These lone warriors, squads or whole warbands are wholly independent or very autonomous. Arnorian military and government holds no jurisdiction over them apart from basic laws.

Varangians

These are the Ar-Adûnâim mercenaries. As written in history, these men and women roam galaxy as bands of explorers, mercenaries or raiders.

Telcontaiâr

Telcontaiâr are explorers and adventurers who decided to travel worlds and hells of Sub-dimension. They are acquiring artefacts, knowledge, trophies and glory. Their equipment is full of enchantments, relics, foreign heraldry, chains and ornaments. None of them are the same nor is their equipment.

The best of them are legends and their prowess could rival those of The Sisters. They could be however counted on the fingers of hand for most of the aspirants are never heard of again. They have come to be known as Demon slayers, Hell walkers, Men of iron or Red champions.